Arena production workflow
One identity, every visible surface
Define the event first, then plan each asset around real camera distance, safe areas, lighting, cropping, and in-game testing.
Use this pack with your own arena reference exports. AuroraForge NT100 creates the design and validation plan; target-specific dimensions and installation steps must be confirmed in your current modding tools.
Arena details
1. IdentityLock event name, logo system, colors, and visual hierarchy.
2. SurfacesList every ring, ringside, stage, screen, and broadcast asset.
3. ValidateCheck dimensions, safe areas, materials, lighting, and loop behavior.
4. TestReview entrances, matches, replays, and wide camera angles in game.
Generated production prompt
Project brief and validation checklist