GATEPatreon + Discord verification
The two-tier verifier is back. An active Patreon tier and the Discord VIP role linked to that Patreon account are checked before the workspace opens. A verified session is stored for the current build.
Read the access rules →
JSFBUniversal JSFB Editor
Open any .jsfb table, detect its identifier and schema, walk its tables, vectors, and fields, and export a structure report. Writer-backed tables link to their dedicated editor; unknown tables stay read-only.
Source boundary →
ROSRoster & Registration Editors
Dedicated screens for character mapping, profile table/pro rows, teams, face-texture rows, moveset SDB slots, and CAM move data. Every write is backed up outside the payload with before/after proof.
Get the app →
100%100% Not Tribute
AuroraForge's first-party editor layer over our readers and writers. Tribute is a separate third-party suite; nothing from it is bundled or required. The hub reports working, experimental, read-only, and planned status honestly.
See the hub →
ANIMCustom animation pipeline
CLIPS/ADEFS codecs, imported-clips building, retiming, and 2K26 CDEF/CSA/victory appenders remain the animation foundation. The one-click converter still supports 2K19 to 2K26 only.
Animation status →
MODIn-game mod manager
Press F8 to open a topmost manager. Up/Down selects, Space toggles detected CAKs and Custom PCKs, Enter saves to mods/mod-selection.json, and Esc closes. Changes apply next launch. The old blocking popup is gone.
Loader guide →
PYROPyro + lighting inspection
LightShow presets, PyroSFXData, and pyro particle/audio paths are visible through the JSFB structure reader and CAK path catalog. A proven timeline writer is not present yet, so this surface is read-only instead of pretending otherwise.
Source boundary →
SRCFree line source
The 2-Series source is published under GPL-3.0-or-later. The 3-Series source remains in development and is not published yet.
Source status →